Over the last few months I've really enjoyed learning some new programs, including Sculptris and Cinema 4D.
A few days ago I decided to practice by trying to make a dragon from scratch, as photorealistic as possible. I sculpted and textured it in Sculptris, lightly rigged and put it into a scene in Cinema 4D, then did a bit of color grading in AE. Eventually I will probably try to composite it into live action footage as well. Here's draft 1.
I will try to be disciplined and continue sharing updates here, with new projects and tests.